Zero-Footprint Society

Help Weldon Zemke resist the attempts of mega-corporation ZantoCorp to track and monitor all of the citizens of New Atlantica City.

Use your wits, your creativity, and a good dose of sheer firepower to break into their Headquarters, outwit the guards, and disable the tracking Nanites.
Zero-Footprint Society is a tactics game, loosely inspired by XCOM, Fire Emblem, and ShadowRun Returns.

Submission for MONOGAME JAM-FootStep.
Created in 7 days by Enigma Dragons Jam Squad using MONOGAME.

Game Screen

MonoGameJam 2018

1st Place Overall
1st Place Graphics
1st Place Audio

From Game Play


” Like your game, especially the visual component.Reminded me of the good old days when I spent a lot of time playing Galaxy on Fire/Freelancer. But combat mechanics could use some polish. Keep it up! “
– by Sleepqt 

” It sounds like most of my complaints about this are things that others have brought up or are already fixed in the post-compo version. That being said, I really like the Star Fox-style combat and the upgrade system (although I couldn’t make it far enough to really feel an impact). The art and sound were solid. I wanted to hear more of some of the music tracks, which is a good thing “
– by atmospherium

” Very starfox/kingdom hearts gummi ship. I like the customisation. Visuals are consistent along with the audio. Difficult and somewhat slow to start. Good job! “
– by Spiffy

” I really like this concept! The audio and graphics really work together well and the overall atmosphere is great. I do agree that the combat was a bit rough and I couldn’t land a shot to save my life, but if that got reworked a little bit I could see myself sinking hours into this game. Good work! “
– by Kaitlin Quick

Let’s Play